

"I'm not ashamed to show my really ugly game because I'm really proud of the gameplay," Hecker tells me as we walk through the new screenshots over Skype. Hecker, and even some players, lovingly call that art "ugly."

These new environments join the updated character models that Hecker released one year ago and will oust the placeholder art that players in the beta have come to associate with the game. SpyParty mastermind Chris Hecker released a batch of fresh, updated concept levels today demonstrating the intended final look. What a lot of people forget is that SpyParty is also supposed to be a pretty game.

SpyParty has earned attention over the years for being an intensely addictive, competitive game.
