

Lords of The Realm propels you into the epic conflicts and intrepid life of thirteenth century England.Take every county, and you’ve won the game!

Take the castle and you’ve taken the county. Archers and boiling oil on the castle walls will make this an unpleasant experience, to say the least. Assuming he doesn’t, battle begins and you’ll need to breach the castle walls, fill in the moat, bust down the gates, and fight your way to the inner keep. These may take several turns to put together, during which time the opponent can send an army to break up the siege. When an army lays siege to a castle, you’ll first decide how many siege engines, catapults and battering rams to build (sounds familiar?). The graphics seem to have aged well and it would be worth trying out.Sieges are yet another unexpected feature. Getting the bishop to say 'you damned fool' was pretty much the goal of every game for me.Īll in all, a wonderfully engaging game to play for its time. However, it is lots of fun to interact with the AI because each character is fully voice acted by talented and well directed actors. In fact, the other castle types are not even worth building.ĭiplomacy is not really there, being that the game is pretty much a free for all. There are only a handful of castles to build, which barely gives an advantage to the defender with the exception of the last castle, which has a moat that is incredibly effective. Defense is basically corner camping, and offense is bum rushing the opposing army. There is very little true tactics needed here. When two opposing armies meet, the game switches to the real time tactical map. There are a few more strategic elements that are likewise very well implemented that are somewhat complex without being ponderous. Furthermore, armies are recruited from the peasant population, which can severely limit your territory's production capacity or ability to raise another army. So you must balance growing food, smithing weapons, building castles, or gathering resources with which to build castles and smith weapons. Managing territories is unique in that every peasant is assigned a task. It is split into a turn-based strategic map and a tactical battle map. It was worth it, providing many many hours of play time. This was the first game i purchased with my own money.
